Portfolio


Work method
Sample of my work, from the 3D modeling area to the creation of VFX for audiovisual pieces, where they have my advice from pre-production to final delivery.
911 Remix 3D Helicopter Animation
I couldn’t stop sharing this # animation3D work made for @sechmusic directed by @unenano from @wildhousepictures of the song 911 (remix) @richmusicltd
I did modeling, #texturing, 3D animation and composition I hope you like it, in constant communication with the team.
click on the photo to see the video
3D Modeling / 3D Characters
Complete creation process of the Princess Lemuria character from the initial design to its look & feel, through 3D modeling in 3ds max, Creation of Uvs in Rizon, Molding of details in Zbrush, texturing in substance Painter and composition of a look & feel for evaluation.
click on the photo to see the video
VFX Shooting and background replacement videoclip Tussi #Arcangel
Hi, here are some VFX that we made for the video clip Arcangel x Justin Quiles x Eladio Carrion x De La Ghetto – Tussi, directed by @unenano where we made the animation of shots and effects with displacement maps and the replacement of animated backgrounds with motion tracking and rotoscopy, I hope you like it. CGI desagradable.
click on the photo to see the video
3D Body Rigging
Body Rigging 3D Characters / Personajes 3D, Proyect Princess Lemuria Process of making bones for body movement, this is the initial step of the spine, arms and legs, as well as accessories and fabrics, own model made in 3ds max (the mesh base), the UV Map in RizomUV, then the detail shaping in Zbrush, Texturing in Substance Painter and Final Rendering in 3ds Max V-Ray
click on the photo to see the video
VFX Videoclip Se Va - Tito El Bambino x Farruko
We really liked doing this work and we want to share it was a liquid simulation VFX, for the video clip directed by @unenano of the artist @titobambinoelpatron @farrukoofficial theme «Se Va», post-production is definitely a powerful tool to take care of all the details!
click on the photo to see the video
Evolutionary weapon 3D Model, development and design process
Evolutionary weapon, in its first phase with animatable visual performance to evolve to the machine gun, conceptualization, design, polygonal modeling, modeling details, materials and stylized look.
click on the arrows to slide the image presentation












Accessory modeling and design concept
Drawing character design and accessories in pencil, the modeling and texturing process.
click on the arrows to slide the image presentation
3D Character Body Modeling
Design, Concept and 3D Modeling, Modeling in 3ds max, hair in Ornatrix, VRay Render, Model to Sculpt details in Zbrush and materials in Substance Painter.








3D Furniture Modeling
From diagrams, photographs and plans under construction, I make realistic models, imitating the slaughterhouses and their look.
Cube Robot 3D Modeling and Render
3d Hardsurface Modeling, 3ds max, Render KeyShot and Post into Photoshop


